Gnome Stew Articles

Organizations – Going Against The Grain

Whenever I read through a splatbook and read something like this: “The righteous order of the God of light is dedicated to eliminating evil throughout the land. The clerics and paladins of the order travel the roads and seek out the undead, the unrighteous, and those who work in the […]

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Johnny’s Five – The Necessity Of The Healer

I’ve been on a bit of a realism kick lately. Not an “elves couldn’t exist” type of realism, but a realism based on the logic of the story that is being told. One thing my musings and discussions with other gaming friends has brought up is how essential the idea […]

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Being An Awesome Game Master Is Not Something You Stumble Into

Whenever I run a game, I want to make sure it is the best possible game I can run. I want players walking away talking about it and ready for the next session. Maybe 1 in 5 games goes this way, even when I wing it, but it is always […]

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Running Combats Without A Game Master

When my gaming group and I see that a game is going to fall through because some people didn’t show or the Game Master wasn’t feeling it that night, we default to a card game called Sentinels Of The Multiverse. One of the biggest draws of this game is that […]

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The Dark, Secret Roots of Gaming And Ponydom

 I’ve been a brony since around season 2. It was a surprise to me, but after watching a few episodes while trying to figure out what this brony thing was about, I became hooked. I used to work in the TV industry and wanted to work in kids TV because […]

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Making Clerics at least 20% Cooler

The cleric has long been a time honored tradition of Dungeons and Dragons, and pony clerics are no different. With multiple gods to choose from including celestia, celestia, luna, twillight sparkle, and of course the correct choice – celestia, pony clerics are an incredible addition to any pony party.   […]

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I can be a better Game Master by…

“There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.” ― Ernest Hemingway GM’s day was just a few days ago, and I was pleased to be thanked on social media by a few people I’d run for in the […]

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Getting The Most Out Of Brevity

I’ve been thinking about one of my writing foibles recently, being too loquacious and long-winded when I write out a sentence like this one that keeps going on and on to convey a topic better revealed in smaller chunks. Wheww. It’s just the way my brain strings things together, but […]

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Hero Forge Kickstarter Interview

A few days ago, I came across a kickstarter for a thing I’ve known was coming in the next few years and dreamed of doing if I ever won the lottery – combining 3d printed miniatures with the character creators from various mmorpgs. Imagine being able to use sliders and […]

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Eliminating Frustration Points

There are always moments in games that frustrate us as players. It’s inevitable. We’ve all got different play styles and most games provide a little something for everyone. Maybe it’s the long drawn out narrative based scenes that are frustrating to the action-minded player, maybe it’s the overly complex combats […]

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John Arcadian