Gnome Stew Articles

Hot Button – Mind Controlled PCs?

I’ve recently finished a long move out of my home state of Ohio. During the many long days of packing and unpacking, I watched a lot of netflix in the background, and being a geek I tended to watch lots of geeky tv series and movies. I realized a pretty […]

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Johnny’s Five – Five Ways To Help With High Intrigue Based Games

My room-mate and I often take a night or two a week to watch through episodes of some series together. This is the closest either of us get to watching “TV” in the traditional sense. Our latest effort, House Of Cards, is a series on Netflix that deals with Francis […]

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Hot Button: Limit The Party?

Every so often I get the urge to run a game around very tight themes – a game where all the characters are thieves in a thieves guild, a game where all the players are members of a military organization with specific ranks and duties, a modern game where intrigue […]

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Modelling Sickness In A Tabletop RPG

If you would like a printable version of this post for quick reference, I organized it into a PDF which you can find here. I have recently become intimately aware of the extreme effects of having sickness ravage my body. It is the same kind of awareness I gain after […]

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A Simple Trick To Keep The Spotlight Moving

  One of the things that bugs me when I’m a player is the fact that games can tend to get really bogged down if the spotlight gets stuck on one player or style of play. Sometimes it is hard to avoid, and the nature of a particular session will […]

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Seed Your Players’ Backgrounds

While driving along the other day, I had one of those Eureka moments while thinking about the next game I’m going to run. As I started to think about what kinds of characters would fit well into the story, I reminisced about the theme games I tried to run to […]

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Breaking Canon For A Better Experience

  I am going to disclaim 2 things before getting this article going: If you have not yet seen the new Hobbit movie, there will be spoilers. Peter Jackson’s new Hobbit movie steps on my childhood and crushes it into the dirt, but it was a great movie. I grew […]

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Ripped From The Headlines

You’ve probably seen this dragon slaying ad circulating around the internet. It ran in the classified section of the Oklahoman newspaper on December 1st. While some theories believe it as a prank or a joke, and some theories say it is probably a coded message about a drug deal, they […]

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Street Wise Maps – A Great Little Resource For A Modern Game

The other night, my Game Master pulled out a new GM’s screen to spread around his laptop. It was a small, laminated, easy to read, touristy street map of Seattle. We’re playing a near future cyberpunk World Of Darkness game set in a futuristic Seattle, and suddenly we actually had […]

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Johnny’s Five – Five Really Unique Elements To Add To Your Fantasy Planet

  I saw this nifty article yesterday and it got me thinking about what most of our fantasy settings are like – a medieval or renaissance Earth-like planet that has magic… Ok. I get it from the perspective of playing off of themes we are familiar with, and I know […]

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John Arcadian