Collaboration In Gaming At The MPCAACA

vlcsnap-2012-10-22-18h00m43s205Recently, I was invited to be one of the featured presenters at a regional conference for the Midwest Pop Culture Association And American Culture Association. It’s a conference for academics who study popular culture and how it relates to the world, and for some reason they asked me to come give a talk on gaming. Since they agreed to my request to wear a kilt, I said yes and put together a presentation about how the essence of collaboration that is inherent in role-playing games changes the nature of them. To demonstrate and get the academics hands-on with the topic, I ran a game for  the entire audience, illustrating points from the presentation with scenarios using a simple game system. It went pretty well and they let me set up a camera in the back of the room to get it on video. So here is part one of the presentation for your enjoyment.

Don’t worry, it won’t be too high-brow at all. It uses clips from the Gamers and Gamers 2: Dorkness Rising, and one of the very first things the academics did in the scenario was to mutiny against the NPC captain.  Ahhhh gaming….

 

 

Update: Here is a link to part 2 of the video.

If you aren’t able or don’t have time to view the video, here is a link to the presentation online, as well as the materials for the simple RPG I ran.

Web Version of The Presentation

Powerpoint Version of The Presentation

 

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John Arcadian is a writer, gamer, art director, web designer, crafter, and kilt-wearer.
You can find more of his writings on gaming over at http://gnomestew.com.
For web-design projects, check out http://beezenwebdesign.com.

Comments
    1. John Arcadian - Post Author     | Reply

      Thanks. The presentation was fun to give and I met a couple of academics who study role-playing as their main focus. It was nifty to talk to them and get some different perspectives on gaming. Plus, the people who played in the game seemed to have a good time and have a lot of insightful questions and comments at the end. It made me consider pursuing an independent scholarship of gaming for the conference.

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John Arcadian