game

Inspired by Ant-Man – Honey I Shrunk The PCs

You’ve probably seen the recent Ant-Man teaser that released at a miniature size.     It was followed by a full sized trailer that showed off more of the overlooked superhero. Seeing the trailers recently reminded me of one experience on the micro-scale that was really fun and has always […]

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Storium As A Campaign Chronicle

In a previous article, I talk about discovering Storium, an online narrative game that provides a framework and a mechanic for an online role-playing game with a play by post sort of framework. My own game is going on pretty well, if at a slow pace because of our time […]

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Being An Awesome Game Master Is Not Something You Stumble Into

Whenever I run a game, I want to make sure it is the best possible game I can run. I want players walking away talking about it and ready for the next session. Maybe 1 in 5 games goes this way, even when I wing it, but it is always […]

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Collaborative GMing The Same Session in Numenera

I recently made a trip up to Chicago to see my long-time brother-in-kilt, Matt Solomon. Both being gamers who are usually the GMs or who have limited access to gaming groups, we wanted to get into some good gaming during the trip. But there were only two of us and […]

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Let Players End Scenes Early To Speed Up The Game

One of the things that marks my GMing style is the fact that I try to keep my games nice and tight and avoid unnecessary distractions. If something that my players are trying to do is easy enough to accomplish, I let them succeed at it. Shopping trips happen off […]

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Johnny’s Five – Five Questions With Andy Hopp About Unique Game Settings

There are a number of really unique settings out there, but Low Life by Andy Hopp of Mutha Oith Creations (and the kickstarter for the redredged version) has to be one of the most unique that I’ve come across. I did a G+ hangout and video interview with Andy to […]

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Modelling Sickness In A Tabletop RPG

If you would like a printable version of this post for quick reference, I organized it into a PDF which you can find here. I have recently become intimately aware of the extreme effects of having sickness ravage my body. It is the same kind of awareness I gain after […]

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Review and Video Interview – The One Ring: Adventures over the Edge of the Wild

Just before Gencon, Charles Ryan of Cubicle 7 shot an invite to the Gnomes to come by the booth and talk with the designers of The One Ring. We shot a couple of potential questions back and forth and I decided to haul along my video equipment to see if […]

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Nine Words That Improve Your Game – What Do You Want To Get Out Of This?

Every Game Master has been in the situation where a player starts pursuing some course of action that you just can’t divine the purpose off. They attempt a long complicated string of skill rolls, roleplaying interactions, and other hare brained interactions to get to … well, you never quite know […]

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Let Them Fire The Gun – Resolve Tangential Plots Quickly

A little while ago a buddy of mine decided to run an impromptu game. It was his second attempt and he did pretty well. There were only a few newbie GM mistakes and the game went over pretty well for the limited time we had to play. The biggest thing […]

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John Arcadian