story

Storium – The Best Little Game You Might Not Know About

So, a while back I was making a decent number of trips across country. In order to occupy myself during long, lonely hours in the car, I got into listening to RPG podcasts. On one of these Podcasts, I heard an interview with one of the people responsible for Storium.  […]

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Johnny’s Five – The Necessity Of The Healer

I’ve been on a bit of a realism kick lately. Not an “elves couldn’t exist” type of realism, but a realism based on the logic of the story that is being told. One thing my musings and discussions with other gaming friends has brought up is how essential the idea […]

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‘Because Plot’ Is Not A Good Enough Reason

I just finished a major project the other night and celebrated by taking most of the next day off and watching old cartoons from my childhood. I’m not talking just watching a few episodes, more waking up at noon and watching a full season in one sitting. I get pretty […]

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Things You Can Learn From Pixar’s 22 Story Rules – Part 2

Recently, Emma Coats – a storyboard artist at Pixar – tweeted a bunch of tips for telling good narratives. They’ve gotten collected into a list of 22 story basics (she has more if you check out her twitter) and they’ve exploded all over the internet. kirkdent even suggested it over […]

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Things You Can Learn From Pixar’s 22 Story Basics – Part 1

Recently, Emma Coats – a storyboard artist at Pixar – tweeted a bunch of tips for telling good narratives. They’ve gotten collected into a list of 22 story basics (she has more if you check out her twitter) and they’ve exploded all over the internet. kirkdent even suggested it over […]

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A Good Story Or A Good Game

A lot of my gaming friends and I are into gaming as a storytelling experience. I tend to talk about improving games and focusing on the story at the table. That is how a lot of my games go. However, some of the recent books I’ve been reading, some of […]

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John Arcadian