Posts

A Simple Primer On Converting Between Systems

It sits there in your hand, this awesome module that has an incredible story, a great concept, a well thought out adventure path, and it’s perfect for the game you’ve always wanted to run…. except it’s not in the system you or your…

Suggestion Pot – Asking The Players To Ride The Rails

Stew reader LesInk threw an interesting morsel into the suggestion pot the other day. It is about the concept of railroading and how you force an event to happen when the plot absolutely calls for it. The concept is an interesting one, and LesInk…

"10 Good Hits" An Alternate Hit Point System To Control Combat Pacing And Drama

While talking with a friend about a game system development issue, I had the spark of an idea for an alternate hit point system that could easily be merged into almost any game system. It applies mostly to enemies and is aimed at controlling…