Storium As A Campaign Chronicle

In a previous article, I talk about discovering Storium, an online narrative game that provides a framework and a mechanic for an online role-playing game with a play by post sort of framework. My own game is going on pretty well, if at a slow pace because of our time […]

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Karthun Lands Of Conflict

  So, last night I did a G+ interview with Brian F’N Patterson (d20 monkey) and Tracy Barnet (Iron Edda, School Daze) of Exploding Rogue Studios about their new Kickstarter called Karthun: Lands Of Conflict. I’m already a backer of this kickstarter because of the people involved, but also because […]

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Johnny’s Five – Five Tips To Stoke The Fire That Fuels Your Gaming Mojo

I’ve been in and out of a gaming slump for a while. It started when I moved to Mississippi and all of my gaming opportunities dried up. Though I started groups down there and ran a lot of one shots, I just never got any consistent gaming going on. Now […]

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September 5, 2014 John Arcadian

Enter The Imaginarium

Hey Silvervine Fans,

Quick update to let you know that Rick Shantery and I will be running Silvervine at Enter The Imaginarium down in Louisville, Kentucky on September 19th to 21st.

The schedule will be jam packed with Silvervine and there will be plenty of pickup games going on there as well. Additionally, I’ll be on some panels about gaming and dishing out some awesome advice to help you with your games. Here is the relevant info:

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Storium – The Best Little Game You Might Not Know About

So, a while back I was making a decent number of trips across country. In order to occupy myself during long, lonely hours in the car, I got into listening to RPG podcasts. On one of these Podcasts, I heard an interview with one of the people responsible for Storium.  […]

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Expose Yourself To Many Game Mechanics

Recently I was a judge of the Two Page Tabletop Contest over at Top Secret games. The parameters of the contest are simple – create a complete tabletop RPG with setting in 2 8.5 by 11 pages. Someone has to be able to pick it up and be able to […]

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June 25, 2014 John Arcadian

Blood Red Mars Cameo

Due to some strange circumstances and interesting conversations with Ken Spencer, I got put into the Blood Red Mars supplement for the Rocket Age game. As in me, actual me and not something of my design. My only requirement was that I be kilted, so John Arcadian, Space Explorer In […]

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Johnny’s Five – Five Things I Learned To Incorporate Into Games Because I Moved

As is often the case, inspiration for my articles comes from things that happen in real life. The latest event in my life was a cross country move from Oxford, Mississippi to Columbus, Ohio. It was stressful, compacted into a few days, and throughout the whole thing I kept imagining […]

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Why Should I be Interested? Treat Your Game Like Selling A Product

Origins is coming up this week, and all of the gamers who will be there are going to be presented with a slew of new games to try and products to purchase. There are a ton of new things to try out and to be tempted by. When I’m in […]

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Organizations – Going Against The Grain

Whenever I read through a splatbook and read something like this: “The righteous order of the God of light is dedicated to eliminating evil throughout the land. The clerics and paladins of the order travel the roads and seek out the undead, the unrighteous, and those who work in the […]

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John Arcadian