I’ve been on a bit of a realism kick lately. Not an “elves couldn’t exist” type of realism, but a realism based on the logic of the story that is being told. One thing my musings and discussions with other gaming friends has brought up is how essential the idea […]
I’ve moved twice in the last year, and before I settle down for a while I’ll probably move twice more in the next year. I’ve also got a fair amount of books – gaming books, graphic novels, old textbooks, novels, and even a bunch of boardgames of various sizes. These things are all a frigging pain to move around. I’ve got some bookcases, and I’ve built more than my fair share of cinder block bookshelves, but I have always wanted something more modular that I can just grab and move when my space changes or I decide to rearrange my office. Something that I could section different types of books into so that I could expand or reduce sections as my book collections shift over the years.
Whenever I run a game, I want to make sure it is the best possible game I can run. I want players walking away talking about it and ready for the next session. Maybe 1 in 5 games goes this way, even when I wing it, but it is always […]
When my gaming group and I see that a game is going to fall through because some people didn’t show or the Game Master wasn’t feeling it that night, we default to a card game called Sentinels Of The Multiverse. One of the biggest draws of this game is that […]
Fiasco is a great game to use to introduce people to tabletop gaming. After running a game of Fiasco for some friends, the subject of doing a Fiasco playset themed off of Mad Men came up. I went looking for one, but couldn’t find one that quite fit that feeling […]
The cleric has long been a time honored tradition of Dungeons and Dragons, and pony clerics are no different. With multiple gods to choose from including celestia, celestia, luna, twillight sparkle, and of course the correct choice – celestia, pony clerics are an incredible addition to any pony party. […]
Today is International Game Master’s day (http://gmsday.com/) in the tabletop gaming industry. For me, as a Game Master, I want to thank the players. With any game, so much of the success and fun is based off of who is playing and what they bring to the table. It’s work […]
I’m very pleased to have contributed an article about power trappings to the latest edition of Savage Insider. A topic near and dear to my gamer heart, the article examines the thematic elements of powers and how to hand off narrative control to make their use truly epic. Pre-order here […]