GMing Tools – Prezi In Your Campaign

A while back I discovered a nifty online tool called Prezi. It is a presentation platform online that functions a little differently than a standard power-point. With a prezi, you place a bunch of bits of information onto a background (like laying out index cards on a table or drawing […]

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Running A Game Is Like Being A Cat Owner

The other day, while one of our two cats rubbed against her hand, my girlfriend jokingly remarked that I should write an article about how running a game is like being a cat owner. We both laughed and threw out a few pithy comments about why that was true and […]

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Johnny’s Five – Five Tips For Building Adventures That Make Your Heart Thump

After I got back from Gencon, I was hit by the cold that would never go away. This resulted in my work days being 1/2 productive and 1/2 fuzzy headed sitting on the couch waiting for medicine to kick in. I watched a lot of TV and finished a lot […]

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Enabling Player Fun – Introductory Scenes

Your players have just spent hours crafting their perfect characters for your next long-form campaign. They’ve pored over the rules and splatbooks looking for just the right mix of classes and powers to get them what they want, they’ve picked all of the feats and skills for the next 12 […]

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You Pick It, We Review It 2013

That time of year has come around again and Gencon is just a week away. One of the biggest things at Gencon is the dealer’s hall –  bursting with a plethora of gaming products and goodies. All of the Gnomes attending Gencon are planning to pick up some fun things […]

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Using Pinterest In Your Games

My girlfriend recently got herself a tablet to play around with. One of her primary uses of this tablet is scrolling through Pinterest boards and “pinning” things to it. I’ve been watching over her shoulder and becoming more interested in what Pinterest had to offer. I had heard about it […]

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My Perfect Party Composition – 3 Overpowered/Dual-Role Characters

Looking at the current player mix in 2 games that I’m running right now, I’ve realized that I’m running for what I consider to be the perfect party composition – 3 Slightly Overpowered/Dual Role Characters . Why is this the perfect sized party for me to run for? 3 Players […]

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Let Players End Scenes Early To Speed Up The Game

One of the things that marks my GMing style is the fact that I try to keep my games nice and tight and avoid unnecessary distractions. If something that my players are trying to do is easy enough to accomplish, I let them succeed at it. Shopping trips happen off […]

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June 25, 2013 John Arcadian

My Initial Impression Of The Reaper Bones Payoff

  Well, this wasn’t the article I had scheduled for today, but when I got home last night there was a nice big box sitting on my doorstep full of plastic miniature goodness. Many of you are probably in the same situation, enjoying the rewards of backing the Reaper Bones […]

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Johnny’s Fifty – Fifty Small Resources For You To Run A Great Cave Based Game

On a recent trip I found myself back at Mammoth Caves, Kentucky for a quick driving break. I didn’t make it down into any of the caves this time, but got to walk around and peer into the caves while I walked the trails in the park. The last time […]

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John Arcadian