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Directing The Camera

  I was playing in a game where Amit Moshe (City of Mists) was running us through a noir based supernatural game. As our characters were running around, using our powers to chase down a cult, and playing a generally narrative based game,…

You Got Technology In My Fantasy Setting

Technology and fantasy settings don't often mix well. The highest level of technology in most fantasy settings is highly uncommon and unstable gunpowder weapons. High tech in a fantasy world would cause some very distinct world changes. In…

Stealing when you should have been buying...

  Recently, Lance, a friend of mine asked me a GMing advice question about something that came up in his Silvervine game. A high fantasy setting with lots of magic and tech, airships are a common way to travel in the world, but are very…

Back To The Future For GM's Day

Great Scott! It's International GM's Day again! To celebrate, Gnome Stew decided we'd steal a time machine or two — those doctors are fine, right? — and use them to go back in time and tell our past selves some good GMing advice we had yet…

A Teen Library Gaming Program In Action

A few months back I wrote a review of Dragons in the Stacks, a book by Steven Torres-Roman and Cason E. Snow about running teen gaming programs in libraries. I've long been a fan of libraries as spaces for the community, and having worked in…

RESISTOR - A Zine Full of Games

The roots of tabletop gaming in the early 70s were closely intertwined with community and a do it yourself effort. The first pioneers of the gaming industry created their works with very few of the modern tools that make the job of game developers…

Johnny’s Five – New For The New Year

It’s a new year, 2016, and that means it’s a great time to dig in and find something new for your game. The end of the year – with holidays, travel, and multiple obligations – is often tumultuous for a social activity like gaming, but…

Johnny's Five – Getting The Most Out Of Fear And Wonder

Many stories have elements that defy description, moments that push characters outside their boundaries and take them into a place of the unknown. What is it that makes ghost stories and mysteries truly scary and interesting? What makes an awe-inspiring…

A Structure For Convention Adventures

I was at Con On The Cob this weekend and I got the chance to play in a lot of adventures. I also got to hear friends tell stories, good and bad, about the games they played in. Those stories tended to focus on the extreme moments when they were…

Never Look A Gift Orc In The Mouth

The name of the dashing green fellow in the picture to the right is South. He and a bunch of his friends showed up at a game of The One Ring that I ran at Origins this year. South showed up just like this, in full Orc makeup from a larp he…
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Hands On With Hero Forge

Quite some time back, I did an interview with some of the people behind Hero Forge, a very successful kickstarter that funded the creation of a website and printing solution for creating custom miniatures. Playing many games that have characters…

Tabletop Simulator Review

Recently, I came across an interesting program on Steam called Tabletop Simulator. It’s no secret that I’m a sucker for really cool terrain and visual flair at the table. I’ve also moved around multiple times in the last few years, and…