Posts

Seed Your Players’ Backgrounds

While driving along the other day, I had one of those Eureka moments while thinking about the next game I’m going to run. As I started to think about what kinds of characters would fit well into the story, I reminisced about the theme games…

Johnny’s Five–Five Reasons To Consider Adding Firearms Into Your Fantasy Setting

This is likely to be a very grognard unfriendly idea, but I love seeing firearms in fantasy settings. Sure, they don’t work in all settings, but when they are balanced with the rest of the combat system and don’t break the verisimilitude…

Players build their characters’ classes, skills, and special powers based on what they want to do in the game

In a previous article on running a game with minimal prep I mentioned that “Players build their character’s classes, skills, and special powers based on what they want to do in the game.” and Rafe pointed out in the comments that…