Posts

Collaborative GMing The Same Session in Numenera

I recently made a trip up to Chicago to see my long-time brother-in-kilt, Matt Solomon. Both being gamers who are usually the GMs or who have limited access to gaming groups, we wanted to get into some good gaming during the trip. But there…

Let Players End Scenes Early To Speed Up The Game

One of the things that marks my GMing style is the fact that I try to keep my games nice and tight and avoid unnecessary distractions. If something that my players are trying to do is easy enough to accomplish, I let them succeed at it. Shopping…

Collaboration In Gaming At The MPCAACA Part 2

Recently, I was invited to be one of the featured presenters at a regional conference for the Midwest Pop Culture Association And American Culture Association. It’s a conference for academics who study popular culture and how it relates to…

Collaboration In Gaming At The MPCAACA

Recently, I was invited to be one of the featured presenters at a regional conference for the Midwest Pop Culture Association And American Culture Association. It’s a conference for academics who study popular culture and how it relates to…

You Picked It: Microscope

Back before Gencon, Phil threw out an article asking for Gnome Stew fans to pick games for us to pick up and review. Phil reviewed Vornheim – The Complete City Kit and I am now reviewing Microscope. We got no compensation or free copies for…

Johnny’s Five – Five Ways To Get Your Players On The Other Side Of The Screen

Troy’s article on Dave Arneson and Scott’s article on rethinking your play group got me percolating on ways that players can benefit from a change of pace and constant involvement in the game. So, while I don’t prefer to pop 2 Johnny’s…