Posts

Hot Button – How Much Information Do You Need In Published Scenarios?

I've always been a fan of the theory that less is more. When it comes to running my own games, I tend to need very little information to run them. Just the bare bones of the plot and a couple of stats or maps from the books. When I use a published…

Johnny’s Five – Five Tactics For Mind Controlled PCs

My last article was about the trope of mind controlled characters. Reading through the comments and seeing the many diverse options and attitudes towards mind controlled PCs, I can realize where there are narrative moments where it can work…

Hot Button – Mind Controlled PCs?

I’ve recently finished a long move out of my home state of Ohio. During the many long days of packing and unpacking, I watched a lot of netflix in the background, and being a geek I tended to watch lots of geeky tv series and movies. I realized…

Hot Button: Limit The Party?

Every so often I get the urge to run a game around very tight themes - a game where all the characters are thieves in a thieves guild, a game where all the players are members of a military organization with specific ranks and duties, a modern…

Hot Button: How Much Feedback Is Too Much?

Ok, I’ve been contemplating this one for a while, and I don’t think it is actually too controversial, but I can see where it might open a can of worms. I don’t mean anything here disrespectfully, and I open any and all constructive feedback.…

Hot Button: Rerolling Failures

Have you ever had this happen at a game? “I roll to see if I know anything about ancient ankthyrian architecture and where they might have hidden a secret door. Crap, didn’t get it. Let me just try that again…” or how about? “Ok,…

Hot Button: To Meta Or Not To Meta?

If you happen to do a search on the tag meta here on the stew, you’ll find that I tend to dominate use of the tag. That could be because I’m the only one who uses it, but it is also because the metagame is a key component in a lot of my…

Hot Button: Magic – Mechanical or McGuffin?

Every gaming system handles magic a little differently, but one thing holds true in any gaming system that has a magical component. At some point it is going to be used to move the narrative along. When magic becomes a McGuffin, it’s going…

Hot Button: The Player or the Sheet?

Imagine this fairly common scenario: The character sheet talks about a backwoods, uneducated fighter with a low intelligence score. The player knows that the word puzzle on the wall can be solved by removing every third letter and putting the…