Posts

Enabling Player Fun – Start Your Next Campaign With An Epic List

When I get the chance to be a player I am generally pleased to play along with the story going on. Whatever published adventure or lovingly crafted personal story framework the Game Master has worked out is generally great by me. When I’m…

Johnny’s Five – Five Ways To Get Your Players Into Shared Narrative When It Isn’t The Focus Of The Game

It is no secret that I’m a fan of shared narrative in the games I run and create. If you are unfamiliar with the term, shared narrative is essentially handing narrative control of the story over to the players instead of the Game Master. If…