Posts

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Gnome Stew’s Video Guide To Gencon

If you’ve never been to Gencon, or another large gaming/geek convention, it’s really hard to get an idea for exactly what it feels like. When I went to my first Origins 7 or so years ago, I couldn’t even begin to conceive of what the experience…

Video Gnoment – 3D Mapping On The Fly

  I find that a great amount of immersion can be gained by introducing some kind of 3D mapping element to the game. In this video, I talk about a few cheap and simple 3D mapping options that you can use to build maps on the fly. Since…

Things You Can Learn From Pixar’s 22 Story Basics - Part 1

Recently, Emma Coats - a storyboard artist at Pixar - tweeted a bunch of tips for telling good narratives. They’ve gotten collected into a list of 22 story basics (she has more if you check out her twitter) and they’ve exploded all over…

Review and Video Interview – The One Ring: Adventures over the Edge of the Wild

Just before Gencon, Charles Ryan of Cubicle 7 shot an invite to the Gnomes to come by the booth and talk with the designers of The One Ring. We shot a couple of potential questions back and forth and I decided to haul along my video equipment…

The Physical Space Of The Game Pt. 3 – Being Epic, Video Gnoment

I’ve been wanting to put up part 3 in my “Physical Space Of The Game” series for a while, but because of the subject matter the format of part 3 needed a little more than a post full of words and pictures. After acquiring some equipment…